So, you’re wondering how to completely wipe out a faction in Warband? It’s not as simple as a final boss battle. There’s no single, decisive engagement. Instead, you need to systematically dismantle them. Conquering all their territory is the first major step. This means seizing every castle and town they control.
But that’s not enough! You also need to destroy all their armies. This includes eliminating their main force, but also any smaller parties roaming around. Don’t underestimate those smaller groups; they can regroup and rebuild.
Once you’ve achieved both these objectives – complete territorial control and annihilation of their military – the faction will crumble. It’ll take a few in-game days, but they’ll be officially eliminated from the map. Remember, you can speed this process up by strategically targeting their lords. Subjugating lords through vassalage or encouraging defections weakens them considerably, preventing them from raising new armies.
Smart players will focus on eliminating the faction leader first. Taking him prisoner or killing him significantly impacts their ability to recruit and rally their troops. It’s a great way to accelerate the process. Essentially, it’s a war of attrition. Systematic pressure and eliminating their sources of power – land and manpower – are key to their downfall.
Can you eliminate faction?
So, you’re asking about eliminating factions? A loaded question, my friends. Because the very act of trying to eliminate factions raises some serious ethical and practical questions. There’s no easy button here.
Essentially, there are two main approaches, both with massive downsides. One: you can crush liberty. That’s the authoritarian route. Think absolute control, silencing dissent, and a heavy hand of oppression. It’s effective at eliminating factions, but at the cost of everything that makes a free society worth having. Freedom of speech? Gone. Individual rights? Forget about it.
The other approach? Try to make everyone think, feel, and want the exact same things. This is basically a utopian fantasy – a society of perfect homogeneity. But achieving this is virtually impossible in reality. You’d need to control every aspect of information, education, even people’s personal lives to a degree that’s both horrifying and practically unachievable. Even then, genuine diversity of thought would likely still emerge in some form.
The truth is, factions are often a natural byproduct of a free society. They represent differing viewpoints and interests. While excessive factionalism can certainly be disruptive, completely eliminating it comes with unacceptable costs. Instead of focusing on eradication, perhaps a better approach would be managing and mitigating the negative effects of factions through constructive dialogue, compromise, and robust democratic processes. Think about that. What do YOU think is the better approach?
How do I quit a faction?
Alright guys, so you wanna ditch your faction? No worries, happens to the best of us. Here’s the lowdown, and a few things to keep in mind:
The Steps:
- Head to the “Faction” section. Usually, it’s in your main menu, but check your settings if you’re struggling to find it.
- Tap on “Faction Info.” This gives you the overview of your current crew.
- Next, hit “Manage.” This is where the action happens.
- Finally, tap “Quit Faction.” It’s usually pretty clearly labeled. Once you hit this, you’re officially out.
Important Stuff to Know:
- Cooldown: There’s often a cooldown period before you can join a new faction. This can range from a few hours to a couple of days, so plan accordingly.
- Reputation: Leaving a faction might impact your reputation, depending on the game. It might affect your ability to join certain factions in the future.
- Resources: You might lose some resources or items upon leaving. Check the game’s specifics, as this varies wildly.
- Contributions: Make sure you’ve contributed as much as you can before leaving, particularly if you’re on good terms with your faction members. You might even try saying goodbye.
That should cover it. Good luck finding your next crew!
How do you beat the faction boss?
That pathetically low HP threshold? Amateur. 50-60K? You’ll be one-shot before you can say “Git Gud.” Aim for at least 80K HP per champion, preferably closer to 100K. Defense is a joke against this boss; HP is your only real shield. Focus on HP% on all gear, even if it means sacrificing some secondary stats. Consider using HP% glyphs exclusively.
Ally Protection is a good start, but it’s not enough. You need a dedicated tank with high HP and strong mitigation abilities. Don’t forget the importance of perfect timing on those Ally Protection activations. A single mistimed cast is a death sentence.
Decrease Attack is mandatory. Stack it aggressively. Two or even three sources of Decrease Attack are ideal. Don’t just rely on one champion. Think about champions with multiple debuffs or AoE debuff capabilities.
Consider a champion with a strong cleanse to remove nasty debuffs the boss might throw your way. Ignoring this is suicidal.
Finally, learn the boss’s attack patterns. Exploit those tells. Knowing when to use your cooldowns is the difference between victory and another frustrating death.
Don’t be a scrub. Maximize your HP, master your timing, and dominate.
How do you get faction kills?
Unlocking those coveted Faction Kills! You start with two freebies just for joining a faction. Think of them as a welcome gift to the war effort. Level up within your chosen faction; hitting certain ranks unlocks another two – a reward for your dedication and battlefield prowess. But the ultimate prize? Victory in the Faction War! Claim that win, and you’ll snag your final Faction Kill. Mastering the art of faction warfare not only grants you powerful kills, but significantly boosts your standing and unlocks exclusive rewards within the faction. Remember: strategic gameplay and teamwork are key to securing those victory points and claiming that final Faction Kill. This makes a huge difference in your overall progression and rewards.
What is the strongest faction in Mount and Blade Warband?
Nord Huscarls are the undisputed kings of infantry in Mount & Blade: Warband. Their raw stats and unique abilities make them incredibly versatile. Forget the notion of them just being “good” – they’re meta-defining. Their high melee stats, coupled with their exceptional armor piercing capabilities, allow them to absolutely shred through enemy archers, negating the typical ranged threat. This isn’t just theoretical; I’ve personally seen them hold the line against repeated Swadian Knight charges, something most infantry units simply can’t do. The key is their synergy – their high health pool and strong defense means they can absorb punishment while dealing devastating damage in return. They’re not just a strong unit, they’re a game-changer. Proper use of them can dictate the outcome of large-scale battles, significantly impacting strategic deployment and overall victory conditions. Don’t underestimate their utility in sieges either – their ability to breach defenses is unmatched.
How do you complete Warband?
So, you wanna conquer Calradia in Warband? It’s not just button-mashing, folks. There’s strategy involved. First, you’ll need to build your foundation.
- Early Game Grind: Forget those grand castles right away. Start by picking fights. Target enemy lords – even small skirmishes give you experience and loot. Bandits are great for early levels and gear. Villages? Raid ’em for cash flow; it’s dirty, but effective. Don’t neglect this, newbies!
- Mercenary Work: Need a quick boost? Sign up as a mercenary. You gain experience, gold, and get a feel for large-scale battles. Choose your battles wisely though; a good lord will reward you handsomely.
- Trade Routes: This isn’t just for passive income; it’s a crucial element of a strong economy. Learn the market fluctuations, identify high-demand goods, and watch your wealth soar. Think of it as your own economic engine of war.
- Army Building: Don’t just recruit whatever’s cheap. Build a balanced army. Heavy infantry for defense, archers for range, cavalry for flanking maneuvers… It’s about synergy, people! Experiment to find the right composition for your playstyle.
The Endgame: Becoming King/Queen is the ultimate goal, obviously. But remember, it’s a marathon, not a sprint. Strategic alliances, shrewd marriages, and understanding the political landscape of Calradia are just as important as military might. Don’t underestimate the power of diplomacy!
- Diplomacy & Alliances: Making friends (and enemies) is key. Form powerful alliances to overcome stronger foes. Sometimes a well-timed marriage can be more powerful than a thousand soldiers.
- Strategic Warfare: Don’t just charge headfirst into every battle. Utilize terrain, anticipate enemy movements, and employ tactical formations. A clever general wins more battles than a brute force army.
Pro Tip: Save often! Warband can be unforgiving. A poorly timed save could cost you everything.
What happens if you tell yes man to ignore a faction?
So, you’re asking about ignoring factions with Yes Man, huh? That’s a neat trick. Unlike siding with House, the NCR, or Caesar, you can actually tell Yes Man to completely ignore all factions. This lets you bypass the whole messy business of choosing a side, and it’s a massive timesaver. Think of it as the ultimate “I’m done with this political nonsense” option.
Important note: This option isn’t available right away. You need to progress through the questline, specifically, you have to finish…
- The main questline up to a certain point. I won’t spoil the exact mission, but trust me, you’ll know when you’ve gotten far enough. You need to have done substantial work with Yes Man’s upgrades and given him several tasks before he opens up to this option. You won’t accidentally stumble on it.
- Completed the necessary steps that demonstrate your competency to Yes Man. You need to prove to him you can handle the job independently. It’s not a matter of simply talking to him; you need to show your commitment and competence. This usually involves a few crucial missions.
Once you reach that point, you’ll get a dialogue option to tell Yes Man to essentially “sit this one out.” He’ll handle things his way, behind the scenes, achieving the ultimate goal without needing you to pick a fight with any of the major factions. A truly efficient way to play!
Pro-Tip: While ignoring the factions is incredibly convenient, keep in mind that you’ll miss out on some faction-specific content and unique dialogue options. It’s all about choosing your play style. If you prioritize getting to the end credits ASAP, ignoring factions is perfect. If you want more narrative richness and different endings, this choice isn’t recommended.
Does changing faction reset?
Faction changes are significant; they’re not a simple switch. Be aware: Switching factions resets almost all quest progress. If you’ve started a quest before changing factions, you’ll have to find the quest giver again and reaccept it. Think of it as starting the quest from scratch. This means forfeiting any progress you’d already made. This isn’t just inconvenient; it’s a time sink.
Furthermore, achievement progress is also heavily impacted. Many, if not most, achievements tied to your previous faction will reset. This could mean losing significant progress towards rewards or titles you’ve been working towards. Before making this decision, carefully consider your current achievements and whether the potential loss outweighs the benefits of faction change.
Planning is key. Before initiating a faction change, complete any active quests and check your achievement progress to minimize the impact of the reset. Consider writing down your objectives to avoid frustration when picking up the pieces after the switch.
How do you beat the boss in Chapter 7?
Conquering the Chapter 7 boss, the Airbuster, requires a strategic approach focusing on damage mitigation and efficient healing. Its attacks hit hard, demanding constant attention to your party’s health.
Key Strategies:
- Prioritize Damage Reduction: Steelskin is your best friend here. This ability significantly reduces incoming damage, providing a crucial buffer against the Airbuster’s devastating attacks. Combine this with HP Up Materia on your characters for an even more substantial health pool.
- Proactive Healing: Don’t wait for your party members to be critically injured. Regular healing is paramount. Barret’s Lifesaver ability is invaluable for quickly restoring health to a single target. Consider equipping other healing materia or using healing items proactively rather than reactively.
- Strategic Materia Usage: Experiment with different materia combinations to maximize your party’s survivability and damage output. Consider using counter materia to turn the Airbuster’s attacks against it.
Detailed Breakdown of Effective Tactics:
- Early Game: Focus on survival. Use Steelskin and prioritize healing. Learn the Airbuster’s attack patterns to anticipate and mitigate damage.
- Mid-Game: Once you’ve established a defensive foundation, start focusing on dealing damage. Use your strongest attacks while keeping a close eye on your party’s HP.
- Late Game: As the Airbuster’s HP dwindles, it may become more aggressive. Continue using Steelskin and maintain a constant flow of healing. Don’t let your guard down!
Important Note: Properly managing your resources (MP and healing items) is just as important as your combat strategy. Don’t be afraid to use items when necessary.
What happens when a faction is defeated in Mount and Blade Warband?
GGs to the defeated faction! When a faction loses all its castles and towns in Mount & Blade: Warband, it’s a full-on wipeout. They’re effectively eliminated from the game’s main map, their reign of terror (or whatever their playstyle was) officially over.
However, it’s not an instant deletion. There’s a grace period. You’ll see their lords still kicking around with tiny, pathetic armies. Think of it as a last-ditch effort, a desperate attempt to salvage something from the ashes. They’re essentially reduced to glorified bandits, offering minimal threat.
Here’s the strategic breakdown of what happens:
- Lord parties shrink drastically: Their armies are decimated, unable to replenish easily without settlements. Expect battles against severely outnumbered lords. Easy XP farming, if you’re into that.
- Faction disappears from major political interactions: They’re off the map for quests, alliances, and war declarations. Their influence is wiped.
- Their land and resources are up for grabs: The victor, meaning you or another faction, will likely inherit these territories. This can significantly shift the geopolitical balance of the game.
- Potential for unexpected resurgence (rare): While highly unlikely, if another faction is weakened, a surviving lord might try to rebuild, seizing opportunities during chaos. Think underdog story, but improbable.
Essentially, defeating a faction is a major accomplishment, but be wary: a little cleanup is usually needed to ensure their complete removal from power. Don’t let those weakened lords think they still have a chance!
What is the goal of Warband?
Warband’s beauty lies in its emergent gameplay. There’s no single “win” condition, no pre-ordained path. You build your warband, recruiting companions with unique skills – think of them as your specialized generals, each bringing vital strengths to the table. Diplomacy, cunning, brute force – it’s all up to you. While conquering all of Calradia is a common aspiration, and a hell of a challenge, that’s just one possible end-game. You might focus on building a vast, wealthy kingdom, establishing trade routes that rival the Silk Road, or becoming the most feared mercenary captain Calradia has ever seen. The replayability is insane; every playthrough is a unique story shaped by your choices.
The companion system is key. Figuring out their ideal roles and building synergy between them is vital. Some excel in sieges, others on the battlefield, and some are amazing negotiators, critical for building alliances or securing lucrative contracts. You’ll need to manage their relationships, avoid interpersonal drama that can cripple your army, and keep them happy. Don’t underestimate the power of a well-managed warband; it’s the heart of your strategy. The lack of set objectives allows for incredible freedom; want to be a benevolent king? Go for it. Prefer a ruthless mercenary lord carving out your empire through blood and iron? It’s totally viable.
Mastering the economy is just as crucial as battlefield prowess. Secure profitable trade routes, manage your finances efficiently, and invest wisely to fuel your expansion. Don’t neglect your troops either; upgrading their equipment and keeping morale high is the difference between a decisive victory and a crushing defeat. So yeah, conquer Calradia if you wish… or create your own legend. The choice is entirely yours.
How do you win Mount and Blade?
Dominating Mount & Blade II: Bannerlord isn’t about luck; it’s about strategic mastery. Forget blind charges; calculated aggression wins battles. Early-game focus: Quests are your initial gold and renown pipeline. Don’t underestimate the tavern; intel and companions are crucial for building your power base. Troop management is paramount. Recruit efficiently, accounting for upkeep costs and battlefield synergy. A balanced army is better than a large, poorly equipped one. Understanding troop types and their strengths/weaknesses is critical for effective formations.
Formation mastery dictates victory. Don’t just throw bodies at the enemy. Utilize terrain, shield walls, flanking maneuvers, and feigned retreats. Assign companions to lead distinct units leveraging their unique skills. A skilled companion leading cavalry can be a game-changer. Economy trumps everything. Manage your income carefully; invest wisely in upgrades, siege equipment, and strategic holdings. Control key trade routes and cities for maximum profit.
Diplomacy is a weapon. Forge alliances strategically, using marriages and treaties to your advantage. Exploit rivalries and weaken enemies before striking. Late-game strategy: Focus on securing powerful castles and cities. Develop your settlements through construction and upgrades, maximizing tax income. A strong economy fuels a powerful army. Constantly adapt your tactics based on the enemy composition and battlefield. Victory isn’t achieved through brute force alone, but through intelligence, adaptability, and calculated risk.
Can you betray all factions in Fallout 4?
Technically, you can’t betray *all* factions in Fallout 4; the Minutemen are always an option for a pseudo-peaceful ending. However, achieving a complete annihilation of the Institute, Brotherhood of Steel, and Railroad is entirely feasible. The Railroad’s questline is the key.
The Strategy: Manipulate the Railroad into eliminating the Institute. Then, after completing their primary questline, initiate a full-scale assault on the Railroad. This is easily done by simply attacking their members. Saving X688 before the final confrontation ensures you remain hostile to them regardless of any other actions taken. The Brotherhood, now facing a weakened Commonwealth, becomes a relatively straightforward target post-Institute and Railroad eliminations. Be mindful that destroying the Brotherhood after the Institute leaves fewer powerful enemies to fight, leading to an easier final confrontation.
Advanced Tactics: High-level perks, especially those enhancing stealth and critical hit damage, are invaluable. Power armor is essential for Brotherhood encounters. Exploiting terrain and utilizing explosives to maximize damage are crucial for both Railroad and Brotherhood elimination. Pre-emptive strikes targeting key leadership figures significantly weakens each faction’s ability to resist.
Important Note: Remember, this path leads to a completely hostile Commonwealth. Prepare for challenging combat scenarios, especially in the later stages, as remnants of all factions may regroup to attack you. Saving before engaging in any significant battles is strongly recommended.
What is the best faction ending in Fallout: New Vegas?
Alright folks, let’s talk Fallout: New Vegas endings. There’s a lot of debate, but for me, Mr. House’s ending reigns supreme. Why? Because it’s the only one that actually *solves* the immediate problems facing New Vegas. The NCR? They’re bogged down in bureaucracy and prone to corruption – their victory sets the stage for more conflict down the line. Caesar’s Legion? Forget it. Brutal, oppressive, and ultimately unsustainable. They’re a short-term solution with devastating long-term consequences. House, however, brings stability and prosperity to the Strip, leveraging his pre-war tech and resources to build a truly impressive future. It’s not a perfect utopia, sure, but it’s the most stable and arguably the most *interesting* outcome. You get a unique and engaging post-game experience with unique dialogue and quests. Think of it this way: the other factions promise a messy, protracted war; House offers a chance for actual progress. And hey, you get to keep your Securitron army. That’s a bonus in itself!
Now, the path to House’s ending isn’t always easy. It requires strategic thinking, making some tough choices, and maybe even sacrificing some companions – but the payoff is a compelling narrative arc and a vision of New Vegas that actually feels possible, even probable. It’s a bold choice, but for a truly satisfying and intellectually stimulating Fallout experience, Mr. House is where it’s at.
What does a faction do?
Factions: They’re not just groups; they’re the lifeblood of conflict and intrigue in many games. Think of them as mini-nations within a larger world, each vying for power and resources. They’re characterized by distinct ideologies, goals, and often, unique gameplay mechanics. Joining a faction usually grants access to specific quests, rewards, and even combat abilities unavailable to others. The choices you make regarding factions dramatically impact the narrative, often leading to vastly different endings and altering your relationships with other NPCs. Faction wars – large-scale PvP events or dynamic world events – are common, allowing players to actively participate in the power struggle and shape the game world.
Consider the strategic implications: alliances between factions can shift the balance of power, creating complex political landscapes. Betrayals and shifting loyalties are also key elements, adding depth and replayability. Ultimately, choosing a faction isn’t just about picking a side; it’s about immersing yourself in a rich tapestry of interconnected storylines and shaping the destiny of the game world through your actions.
Beyond simple alignment, factions often offer unique rewards. Think exclusive gear, mounts, or even powerful abilities tied to their specific lore and history. This adds a layer of compelling progression that encourages both player loyalty and exploration of the diverse faction systems within the game.
In short: factions inject conflict, depth, and strategic choice into the gameplay experience, creating a more dynamic and engaging world for players to explore.
What do I lose if I Faction Change?
Listen up, squeaker. Faction changing? Think twice. You’re not just swapping banners; you’re making a *sacrifice*. Any quests in progress? Gone. Poof. Like they never existed. Don’t even *think* about trying to sneak those partially completed objectives across. They’re toast.
And those shiny quest items clogging your inventory? Yeah, those are getting deleted too. Permanently. No second chances. No “oops, I didn’t mean to.” They’re gone. Consider it a hefty tax for your betrayal.
Think about it: that epic raid weapon you’re halfway to acquiring? That unique piece of armor tied to a quest? Vaporized. This isn’t some casual stroll in the park; it’s a scorched-earth policy. Only do it if you’re prepared to pay the price. It’s a decision that will impact your character’s progression and equipment far beyond simple reputation. You’ll be starting from scratch on many fronts. Be absolutely certain before you take the plunge.