In what order should I play the Metal Gear Solid series?

For those diving into the Metal Gear Solid series, playing in release order offers a rewarding experience:

  • Metal Gear Solid: This PlayStation classic introduces players to the iconic character Solid Snake and sets the foundation for the series’ intricate narrative.
  • Sons of Liberty: A direct sequel that expands on its predecessor’s themes with innovative gameplay mechanics and a complex storyline.
  • Snake Eater: Set during the Cold War, this prequel provides vital backstory and introduces survival elements that enrich gameplay.
  • Guns of the Patriots: Concluding many plot threads, this installment is known for its cinematic storytelling and technical prowess on the PlayStation 3.
  • Peace Walker: Originally released on PSP, it focuses on building your own military base while exploring Big Boss’s journey further.
  • Ground Zeroes: Acting as a prologue to The Phantom Pain, it offers an open-world sneak peek with refined stealth mechanics.

The anticipation builds up to The Phantom Pain, which promises to deliver expansive open-world gameplay along with deep narrative elements. Playing in this sequence not only respects how each game was designed but also allows players to appreciate technological advancements and narrative developments over time. Additionally, engaging with these titles in their release order helps maintain suspense as storylines unfold naturally through Kojima’s visionary direction. For those interested in deeper lore exploration or thematic analysis, revisiting key moments after completing The Phantom Pain can provide new insights into character motivations and overarching plots.

When will Metal Gear Solid 6 be released?

Metal Gear Solid Delta: Snake Eater is NOT MGS6, but a remake of MGS3, dropping in 2025. Hype is REAL though, especially for us esports fans.

While not a new mainline entry, this remake could significantly impact the competitive scene. Think about it:

  • Refreshed Gameplay: Modernized mechanics could lead to new strategies and meta shifts in potential future competitive MGS titles (fingers crossed!).
  • Increased Player Base: A remake will bring in new players, potentially expanding the community and fostering a more competitive environment.
  • Potential Tournament Viability: Depending on the final product, Delta: Snake Eater’s refined gameplay might be suitable for competitive tournaments, leading to exciting pro matches.

The May 24th, 2025 announcement created a massive wave of speculation and excitement, with many hoping for a true MGS6 announcement. While we don’t have that yet, a high-quality MGS3 remake is a solid consolation prize and potentially a big step towards future competitive opportunities.

Key Details:

  • Release Date: 2025
  • Genre: Action-adventure, Stealth-action
  • License: Proprietary

How many Metal Gear games are there?

The Metal Gear saga is a sprawling, complex beast, and counting the games isn’t as straightforward as it seems. While there are numerous titles, nine main entries form the canonical storyline. This includes considering Ground Zeroes and The Phantom Pain as separate games, despite their close connection as a single narrative arc.

However, it’s crucial to understand the nuanced nature of the series:

  • Spin-offs and Remakes: Numerous spin-offs exist, adding to the overall Metal Gear universe, but don’t necessarily contribute to the main narrative. Remakes like Metal Gear Solid: Twin Snakes offer updated gameplay but don’t alter the core story.
  • Compilation Titles: Collections like Metal Gear Solid: The Legacy Collection provide convenient access but don’t change the core number of main entries.
  • Subjectivity in Canonicity: Even among the main games, the boundaries of canonicity are sometimes debated by fans. Certain plot points or characters might be downplayed or retconned across different installments.

Therefore, while nine main titles form the backbone of the Metal Gear story, a true understanding of the series demands exploring the supplementary materials and acknowledging the ongoing evolution of the narrative itself. It’s a rich and rewarding journey for those willing to delve into its complexities.

Is it possible to play as Big Boss in MGS5?

No, you don’t play *as* Big Boss in the main storyline of Metal Gear Solid V: The Phantom Pain in the same way you do in Ground Zeroes.

The key distinction is the character you control:

  • Ground Zeroes: You play as the original Big Boss in a prologue mission, offering a glimpse of his capabilities before the events of The Phantom Pain.
  • The Phantom Pain: You primarily play as Venom Snake, a highly skilled soldier who is a double for Big Boss. This is a deliberate narrative device; the game doesn’t let you directly control Big Boss during the majority of the story. The narrative cleverly blurs the lines, raising questions about identity and memory.

While you experience some flashbacks and moments potentially controlled by Big Boss, they’re not extended gameplay segments. The core gameplay loop focuses on Venom Snake’s development of Diamond Dogs and his war against Cipher. Understanding this distinction is crucial for comprehending the game’s narrative structure and avoiding confusion.

To summarize: You play Big Boss briefly in Ground Zeroes, but the vast majority of The Phantom Pain features Venom Snake, a complex and nuanced character with his own distinct personality and experiences.

What is the name of the main character in the Metal Gear Solid game series?

The Metal Gear Solid series boasts a complex, interwoven narrative featuring multiple characters named Snake. Understanding the lineage is key to appreciating the overarching story.

Key Snakes:

  • Naked Snake/Big Boss: The original, appearing prominently in Metal Gear Solid 3: Snake Eater and Metal Gear Solid V: The Phantom Pain. He’s the genetic template for the other Snakes, a legendary soldier, and a morally ambiguous figure.
  • Solid Snake: The protagonist of Metal Gear Solid and Metal Gear Solid 4: Guns of the Patriots. He’s a highly skilled soldier, Big Boss’s genetically engineered son, and the central figure in many of the series’ key conflicts.
  • Venom Snake: The main playable character in Metal Gear Solid V: The Phantom Pain, initially presented as a separate entity before the narrative reveals his true identity. The game explores themes of identity and legacy.

Antagonistic Snakes:

  • Liquid Snake: Big Boss’s genetically engineered son, and Solid Snake’s main rival in several games. He embodies the chaotic, unpredictable aspects of Big Boss’s legacy.
  • Solidus Snake: Big Boss’s third genetically engineered son, and the President of the United States in Metal Gear Solid 2: Sons of Liberty. He represents a corrupted ideal of Big Boss’s vision.

Understanding the Clones: The creation of Solid Snake, Liquid Snake, and Solidus Snake through cloning and genetic engineering is a crucial element of the overarching narrative, driving many of the conflicts and exploring themes of nature vs. nurture, legacy, and the dangers of unchecked ambition.

For clarity: While multiple characters are called “Snake,” each has a distinct personality, motivations, and role within the sprawling Metal Gear Solid saga. Focusing on their individual storylines and relationships helps to disentangle the complex family tree and fully appreciate the nuances of the narrative.

Who are we playing as in MGS 5?

In Metal Gear Solid V: Ground Zeroes, players take on the role of the legendary spy Naked “Big Boss” Snake. This game is an action-adventure and stealth-action hybrid set in an open world environment. As Big Boss, your primary objective is to complete missions while avoiding detection by enemy soldiers.

Key Gameplay Elements:

  • The game emphasizes stealth mechanics, allowing players to use a variety of tactics such as distractions and silent takedowns.
  • A dynamic weather system and day-night cycle affect visibility and enemy behavior, adding layers of strategy to mission planning.
  • The player can utilize a range of gadgets and weapons tailored for different play styles, from non-lethal approaches to aggressive combat scenarios.

Additional Insights:

  • The game’s open-world design encourages exploration and offers multiple paths to achieve objectives, enhancing replayability.
  • Ground Zeroes serves as a prologue to Metal Gear Solid V: The Phantom Pain, setting the stage for its expansive narrative arc.

This installment pushes the boundaries of traditional stealth interactions that challenge even seasoned gamers. Understanding these systems is crucial for mastering the game at higher difficulty levels or in speedrun attempts commonly seen in competitive gaming communities.

What nickname does Big Boss receive at the beginning of the game?

So, Big Boss’s nickname at the start? It’s not just some random moniker, folks. He’s already legendary. The game doesn’t explicitly give him a *new* nickname at the very beginning, but his reputation precedes him. He’s already earned the title “The Legendary “Big Boss”” – that’s his established name, the one that’s practically synonymous with unparalleled military prowess. Think of it like this:

Think of it like this:

  • It’s not a title he’s *given* at the start, it’s a title he’s *already earned*.
  • It highlights his already existing mythical status within the military world. He’s not just a good soldier; he’s a legend. The name is less a nickname and more a testament to his incredible accomplishments.
  • This sets the stage for the game’s narrative – he’s already a titan, and the game explores what happens when even legends are challenged and forced to confront their past.

That’s why it’s so crucial; it’s not just a name, it’s a narrative device.

How many endings does Metal Gear Solid 5 have?

Metal Gear Solid V: The Phantom Pain boasts a truly insane replayability factor, unlike anything else in the open-world action genre. Forget those linear narratives; we’re talking multiple branching paths leading to multiple endings. Officially, there are four main endings, but the final one branches into two distinct outcomes depending on your choices throughout the campaign.

This means you’re looking at a minimum of four distinct playthroughs to experience each ending, but the strategic depth encourages far more than that! The choices you make during side-ops, base development, and even the timing of certain missions directly affect the game’s narrative and thus, your final outcome.

Key factors influencing endings:

  • Mission completion and ranking: S-ranking missions grants access to hidden cutscenes and significantly impacts your endgame.
  • Staff development and loyalty: Investing time and resources into your soldiers can drastically change their roles and unlock special conversations/events impacting the storyline.
  • Side-op choices: These aren’t just filler; many side-ops contain crucial information and influence later story beats.
  • Specific mission choices: During critical missions, you’ll face moral dilemmas and impactful decisions.

Essentially, MGSV’s ending isn’t just a cutscene – it’s the culmination of hundreds of choices made throughout the campaign, representing a unique story based on your playstyle. It’s a testament to how much gameplay can influence narrative, making it a true masterclass in open-world design and replayability.

Will there be a Metal Gear Solid 6?

While there’s no official announcement for Metal Gear Solid 6, Konami dropping one of their biggest franchises seems unlikely. The recent Metal Gear Solid: Master Collection Vol. 1 release suggests they’re still invested in the IP, potentially laying the groundwork for future titles. This could be a smart move, capitalizing on renewed interest and nostalgia. Think of it as a strategic retreat before a major esports push.

Here’s why a future MGS6 could be huge for esports:

  • Existing fanbase: Metal Gear already has a massive, dedicated fanbase, creating a ready-made audience for a competitive scene.
  • Strategic gameplay: MGS‘s emphasis on well to competitive play. Imagine high-level tournaments showcasing mind-blowing strategies and clutch moments.
  • Potential for diverse game modes: A competitive MGS6 could feature various modes, such as 1v1 stealth duels, team-based infiltration missions, or even boss battles.
  • Spectacular viewership: The potential for exciting gameplay and high stakes would draw in huge viewership numbers, attracting major sponsors and tournament organizers.

However, Konami needs to carefully consider game design. Balancing accessibility for casual players with depth for competitive esports needs careful consideration.

Possible Scenarios:

  • A dedicated competitive mode within MGS6
  • A standalone competitive spin-off title
  • Integration into existing Konami esports platforms

Ultimately, the future of Metal Gear Solid in esports remains exciting, albeit uncertain.

Why is MGS V unfinished?

The claim that Metal Gear Solid V: The Phantom Pain is “finished” is a contentious one, fueled by Konami’s ambiguous statements and the game’s famously truncated ending. While the base game shipped with a complete narrative arc, the absence of planned content is undeniable. Konami’s statement that the game was “finished” upon its release conveniently ignores the significant amount of cut content, including the infamous Mission 51.

The missing pieces: Multiple sources, including leaked documents and developer interviews, point towards a significantly larger game being envisioned. This includes:

  • Extensive cutscenes and story elements: The game’s narrative feels abruptly cut short, with plot threads left unresolved and character arcs incomplete. This suggests substantial content was removed during development.
  • Unimplemented gameplay mechanics: Early trailers showcased gameplay mechanics that never made it into the final product, hinting at a more expansive and varied experience.
  • Mission 51 and beyond: The most notorious example is Mission 51, which was reportedly designed but never included in the final release. Speculation abounds regarding its content and its potential impact on the narrative.

The Definitive Experience question: Given Konami’s past behavior and their dismissive response to player concerns, it’s highly unlikely that the missing content, including the material related to Mission 51, will be included in any “Definitive Experience” release. The developers have moved on, and Konami’s focus appears to be elsewhere.

Understanding the context: The development of Metal Gear Solid V was fraught with difficulties, including alleged internal conflicts and a rushed release schedule. This context explains the game’s incomplete state and Konami’s unwillingness to address fan concerns about the missing content. While technically released, MGSV‘s incompleteness makes the “finished” claim a misleading simplification.

What is the name of the protagonist in Metal Gear Solid 5?

The protagonist of Metal Gear Solid V: Ground Zeroes and The Phantom Pain is Naked Snake, also known as Big Boss. This is crucial to understand as the games explore his evolution from a soldier to a legendary figure.

Ground Zeroes, chronologically set in 1975, acts as a prologue to The Phantom Pain. It’s vital to play Ground Zeroes first for context, as it directly sets up the events and character arcs of the latter game.

Key points to remember:

  • Big Boss’s Identity: The game’s narrative heavily focuses on Big Boss’s transformation, the trauma he endures, and the ethical dilemmas he faces. Understanding his past (as depicted in previous Metal Gear games) is essential for appreciating the nuances of Ground Zeroes and The Phantom Pain.
  • The Mission’s Significance: The mission to rescue Paz and Chico isn’t just a simple extraction; it’s a catalyst for major events shaping Big Boss’s future and the entire Metal Gear universe. Their fates have significant repercussions.
  • Gameplay Implications: Understanding Big Boss’s role allows you to appreciate the game mechanics and the strategic choices presented to you. His abilities and the consequences of your actions contribute to a unique and immersive gameplay experience.

Timeline Clarification:

  • Metal Gear Solid: Peace Walker
  • Metal Gear Solid V: Ground Zeroes (several months after Peace Walker)
  • Metal Gear Solid V: The Phantom Pain

Who is the protagonist of MGS 5?

The main protagonist of MGSV is Naked Snake, also known as Venom Snake, Big Boss. It’s crucial to understand the identity split here: you’re playing as Venom Snake, a highly skilled soldier chosen for his uncanny resemblance to Big Boss. This isn’t Big Boss himself; it’s a double. Think of it like this:

  • Big Boss (Naked Snake): The legendary soldier, the original. Think of him as the template.
  • Venom Snake: The genetically engineered double, physically almost identical, but with a different personality and backstory that gradually unravels throughout the game. This is who you control.

Solid Snake, the protagonist of MGS1, 2, and 4, is a clone of Big Boss. Completely separate character. The plot twists heavily rely on understanding this key distinction between Big Boss and Venom Snake, and their relationship to Solid Snake.

Key Gameplay Note: Venom Snake’s development, his prosthetic arm, and his relationship with the Diamond Dogs mercenary group are central to the game’s narrative and your gameplay experience. Don’t expect a straightforward hero’s journey. The lines between right and wrong, hero and villain, will frequently blur.

Which Metal Gear game was the first?

Yo, what’s up, gamers? The first Metal Gear game? That’s Metal Gear, released way back in 1987 for the MSX home computer. Yeah, before most of you were even born! It’s crazy to think about how far the series has come.

Important Note: This wasn’t just *some* stealth game. This was the game that practically invented the genre as we know it. Think about that for a second. Before Metal Gear, stealth was a minor mechanic, maybe something you did occasionally. This game made it a core element of gameplay, with a focus on non-lethal takedowns, avoidance, and using the environment to your advantage. Revolutionary stuff.

Here’s the kicker: even though the graphics are, let’s be honest, ancient by today’s standards, the core gameplay loop – infiltration, espionage, boss battles – is still incredibly compelling. It’s the blueprint for the entire series and countless games that followed. And the story? Even with its limitations, the narrative hooks are phenomenal. It was already building that signature Kojima-esque craziness.

Some fun facts:

  • It introduced iconic characters like Solid Snake (although he wasn’t *named* Solid Snake yet).
  • The MSX version laid the groundwork for what would become the hallmarks of the series’ style.
  • The game was originally inspired by the movie *Escape from New York*.

Seriously, if you’re a fan of the series and haven’t played the original, you’re missing out on a piece of gaming history. Go find an emulator – it’s worth it.

Why aren’t there any more Metal Gear Solid games?

Metal Gear Solid’s absence boils down to IP ownership. Konami owns the rights, not Hideo Kojima. He was let go from Konami in 2015, taking none of the MGS intellectual property with him. That’s why we haven’t seen another MGS game from him.

This is a significant blow to fans, as Kojima was the creative force behind the series’ unique blend of action, stealth, and narrative. His departure marked the end of an era. Many consider Metal Gear Solid 3: Snake Eater and Metal Gear Solid 4: Guns of the Patriots to be peak MGS, showcasing his storytelling prowess at its finest. The series’ signature cinematic cutscenes and complex characters became synonymous with his style.

However, Kojima hasn’t been idle. In 2019, his independent studio, Kojima Productions, released Death Stranding. While a different genre, it retains some of Kojima’s signature trademarks: a deeply cinematic experience, intriguing characters, and a highly atmospheric and unique world. It shows Kojima’s continued innovative approach to game design, even without the Metal Gear franchise.

Many speculate about a potential MGS revival, but it’s unlikely to feature Kojima’s vision. Konami continues to own the rights, and while they’ve re-released several MGS titles, a new entry from them lacks the same creative force.

Who is the true snake in MGS?

The true “snake” in Metal Gear Solid (and its remake, The Twin Snakes) is revealed to be David, also known as Solid Snake. This is explicitly stated in-game. His real name, David, is a crucial detail often overlooked by newcomers.

Understanding Solid Snake’s Identity: The game cleverly shrouds Solid Snake’s identity in mystery until a certain point. This is done intentionally to build suspense and heighten the emotional impact of his backstory.

The Mission: Shadow Moses Incident. Roy Campbell, a key figure in the series, recruits the retired Solid Snake to deal with Liquid Snake and the other “Sons of Big Boss” who have seized control of Shadow Moses Island, a facility specializing in nuclear weapons disposal. This is the core plot of Metal Gear Solid.

Key Takeaways:

  • David’s Identity: Remember, his real name, David, is a significant piece of lore.
  • Liquid Snake’s Role: Liquid Snake is the primary antagonist, acting as a foil to Solid Snake and driving the narrative.
  • Shadow Moses Significance: The location itself plays a crucial role, symbolizing the potential dangers of unchecked military technology.

Further Exploration: Understanding Solid Snake’s true name provides context for his later appearances in the Metal Gear series, shedding light on his complex relationship with Liquid Snake and their shared lineage.

How old is the old snake?

Solid Snake’s age is a bit of a complex topic, as it varies across the Metal Gear timeline. His canon birth year is 1972.

Here’s the breakdown:

  • Metal Gear: 22 years old
  • Metal Gear 2: Solid Snake: 27 years old
  • Metal Gear Solid: 33 years old
  • Metal Gear Solid 2: Sons of Liberty: 37 years old
  • Metal Gear Solid 4: Guns of the Patriots: 42 years old

It’s important to note these ages are based on in-game events and timelines. There’s some wiggle room for interpretation depending on how you view the somewhat convoluted Metal Gear story. He’s the legendary son of Big Boss, a detail that adds another layer of complexity to his already fascinating character arc. His age reflects his experience in countless missions, and that adds to the gravitas of his actions.

Who is the real Big Boss?

misleading results. While many claim the title, a definitive answer points to Lavrov (born June 8, 1991, Almaty), better known as Big Russian Boss. This isn’t just a random moniker; it’s a carefully crafted brand.

Big Russian Boss is a multifaceted figure in the Russian rap scene. His influence extends beyond music:

  • Musician & Rapper: He’s a prominent artist within the genre, crafting his own unique style and sound.
  • YouTube Personality: His self-titled YouTube show significantly contributes to his reach and public image. This platform allows for direct engagement with his audience, building a strong community and fostering a unique brand identity.
  • Founder of Hustle Hard Flava: Leading a group demonstrates leadership and organizational skills beyond solo artistry. This showcases his business acumen and ability to cultivate talent.

Understanding Big Russian Boss requires acknowledging his strategic use of branding and multifaceted career. The “Big Boss” isn’t just a title; it’s a carefully constructed persona reflected in his music, online presence, and entrepreneurial activities.

Analyzing his success offers valuable lessons in:

  • Personal Branding: He effectively uses his name and online presence to create a memorable and powerful brand.
  • Content Creation: His YouTube channel is a masterclass in audience engagement and content strategy.
  • Multi-Platform Strategy: His success demonstrates the value of diversifying across music, online video, and group management.

Who is the main antagonist in Metal Gear Solid V?

So, the main antagonist in Metal Gear Solid V: The Phantom Pain? That’s a bit of a trick question, and honestly, a really clever piece of storytelling by Kojima. The simple answer, confirmed by the end credits’ updated timeline, is Venom Snake, the one you’re playing as, essentially acting as Big Boss.

See, the whole game is a masterful illusion. You’re playing as a genetically engineered soldier, a double for the real Big Boss, who’s pulling strings from the shadows. The entire conflict, the battles, the betrayals… it’s all orchestrated, in part, to shape Venom Snake into the Big Boss figurehead. That’s why his actions, your actions, throughout the game have such profound consequences.

It’s not just a simple villain-hero dynamic. It’s much more nuanced.

Think about it:

  • The constant manipulation: You’re being manipulated by Cipher, by Quiet, even by your own memories – all designed to condition you into a particular role.
  • The shifting allegiances: Who’s really on your side? The relationships you build and the choices you make are constantly tested, further highlighting the ambiguity of the central conflict.
  • The fragmented narrative: The game constantly plays with your perception of reality, blurring the lines between friend and foe, fact and fiction.

So while you’re actively fighting against various factions and antagonists throughout the game, the ultimate antagonist, the one pulling all the strings to ultimately create the Big Boss persona, the figurehead that would ultimately shape the future of the Metal Gear saga, is the Venom Snake you embody. It’s a meta-narrative masterpiece.

Who saved Snake in MGSV?

Who saved Venom Snake in MGSV? The answer is Ocelot.

Ocelot’s complex relationship with Venom Snake is key to understanding this rescue. He genuinely believed Venom was the real Big Boss, a belief fueled by self-hypnosis. This isn’t just a random act; Ocelot’s actions are deeply rooted in his manipulation and long-term plans.

The Rescue: A Critical Event

  • Date and Location: The rescue occurred on the outskirts of Xylos, Zimbabwe, on the night of March 11th, 1984.
  • Ocelot’s Motivation: Ocelot’s actions weren’t purely altruistic. He saw Venom as a valuable asset, a pawn in his intricate game to manipulate events and ultimately revive the “Big Boss” legacy for his own purposes. His belief in Venom’s identity was instrumental in his decision to save him.
  • The Significance: This rescue isn’t just a simple event; it’s the pivotal moment that sets Venom Snake’s journey in Metal Gear Solid V: The Phantom Pain in motion. Without Ocelot’s intervention, the entire narrative would drastically change. It establishes the complex and manipulative relationship between these two characters that forms the backbone of the game’s plot.

Understanding Ocelot’s Psychology: Ocelot’s actions are driven by his deep-seated loyalty (and manipulation) of Big Boss. His belief, whether genuine or self-induced, was crucial in his decision to save Venom. Consider Ocelot’s past actions and his overall goals within the larger Metal Gear storyline to fully grasp his motives in this specific instance.

Who do you play as in MG1?

Metal Gear, the seminal MSX title, introduces Solid Snake, a rookie FOXHOUND operative, thrust into the treacherous landscape of Outer Heaven, a South African fortress. His superior, Big Boss, tasks him with locating the missing Gray Fox and investigating the ominous Metal Gear, a revolutionary weapon. This seemingly straightforward mission unveils a complex narrative brimming with political intrigue and technological marvel, setting the stage for the entire franchise’s overarching themes.

Gameplay is surprisingly deep for its time. Stealth, a core element of the series, is paramount. Players must utilize the environment—shadows, cover, and distraction—to avoid detection by heavily armed guards. The limited weaponry necessitates tactical approaches, forcing a reliance on cunning over brute force.

The Legacy: Metal Gear on MSX isn’t just a game; it’s a foundational text for the stealth-action genre. It established the key ingredients that define the series: a compelling narrative with philosophical undertones, a focus on non-lethal gameplay, and memorable characters, including the iconic Big Boss and the enigmatic Metal Gear itself. The game’s influence can be felt across countless titles that followed in its wake.

Notable Features:

  • Top-down perspective: Offers a unique view of the environment and enemy placement.
  • Limited resources: Encourages strategic planning and resource management.
  • Early example of branching narratives: Depending on player actions, multiple endings are possible.
  • Groundbreaking for its time: Its innovative gameplay mechanics and narrative complexity were ahead of its time, influencing the evolution of the action-adventure genre.

Beyond the Basics: While the initial objective centers on Gray Fox and Metal Gear, the game unfolds a much larger conspiracy involving nuclear weapons proliferation and global power struggles. These mature themes contributed to the game’s lasting impact, establishing a pattern of mature storytelling that would become a hallmark of the franchise.

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