So, character models in 40k? Think of them as the VIPs of your army. They’re not just another grunt; they’re usually packing some serious special rules and abilities that can swing a game. Key thing: they can operate solo, taking on enemies all by themselves, or they can buff and support a larger unit by joining them. This gives you tactical flexibility – do you unleash their raw power independently or leverage their skills to bolster your main force? It’s a crucial decision depending on the mission and your army composition.
The awesome thing is, each character often brings unique abilities and wargear. Some are master strategists, dishing out buffs and debuffs, while others are brutal melee fighters or ranged specialists. Think about it: a Lord on a bike can zip around the battlefield, while a powerful psyker can unleash devastating psychic powers. Pro-tip: carefully consider the character’s role in your army. Don’t just take a cool-looking model; make sure it fits your overall strategy.
Positioning is everything with characters. Their high value makes them prime targets, so you need to be strategic about deploying and protecting them. Losing a key character can seriously cripple your army’s effectiveness. Important note: character models often have unique rules regarding their interactions with other units. Make sure you read up on them!
Why was McCree renamed?
The renaming of Jesse McCree to Cole Cassidy in Overwatch wasn’t a simple name change; it was a direct response to a significant internal crisis at Blizzard Entertainment. The original name, a tribute to a Blizzard developer, became a major liability following allegations of inappropriate workplace conduct and the developer’s subsequent termination. This wasn’t merely a PR problem; it represented a fundamental conflict between the game’s carefully cultivated image and the reality of its internal culture. The decision to rename the character, while controversial among some players attached to the original name, ultimately demonstrated a commitment to accountability and a willingness to confront uncomfortable truths. This incident highlighted a growing awareness within the industry regarding the importance of ethical considerations and workplace safety. The controversy also fueled discussions about the impact of developer names in game characters and the long-term implications of such decisions, potentially influencing future game development practices regarding character naming conventions. The speed and decisiveness of the renaming process, while disrupting the game’s established lore, also showed a commitment to swift action in the face of significant reputational damage. The lasting impact on Blizzard’s image and the overall gaming industry remains a subject of ongoing discussion and analysis.
What does D mean in 40k?
In 40k, the ‘D’ in weapon profiles like ‘D1’ or ‘D6’ stands for Damage. It’s the raw punch your weapon packs – the number of wounds you inflict on a successful attack. A D1 weapon, like a lasgun, is a consistent single-wound hitter. Land a hit, wound, and bypass the save, and you’re removing one wound. Think of it as your basic DPS (Damage Per Shot). Simple, reliable, but low impact.
Now, a D6 weapon like a lascannon is where things get spicy. That D6 represents a dice roll. Each successful hit and wound that bypasses the save translates to a dice roll of 1D6. That’s a swing of 1 to 6 wounds – huge potential for burst damage, making it a high-risk, high-reward option. The variance is key. Sometimes you’ll obliterate a squad in one turn, other times it’ll fizzle. Strategically, that’s where the real skill comes in – knowing when to use that high damage output for maximum impact. Imagine the clutch moment in a tournament, a D6 lascannon shot to take down the opponent’s last unit – those are the moments esports dreams are made of. This high damage output necessitates skilled strategic planning and precise execution to maximize your potential and win your match.
In short: D1 = consistent, low damage. D6 = high variance, potentially devastating damage. Mastering the balance between these is essential for competitive success.
Why are wh40k models so expensive?
Let’s be real, the price of a 40k model isn’t just about the plastic. It’s a complex equation involving several factors that contribute to the hefty price tag. Forget “finely crafted” – that’s marketing fluff. It’s about the limited production runs, the insane amount of detail requiring expert assembly, and the sheer size of some models, meaning more material costs. We’re talking about metal, resin, intricate parts, and sometimes even LEDs. Don’t even get me started on the specialist paints you’ll need to do them justice.
Rarity is a huge factor. Forget about finding certain limited edition models on the shelves; you’re looking at eBay auctions with prices driven up by collectors and the secondary market. It’s a whole ecosystem of speculation.
Consider the sheer man-hours involved. These aren’t your typical mass-produced toys. A single model can take hours – even days – to assemble and paint properly. Add to that the cost of specialized tools and paints, and the price suddenly makes a lot more sense. You’re paying for the expertise, not just the plastic.
Here’s a breakdown of the price factors:
- Material Costs: High-quality resin, metal components, potentially LEDs.
- Manufacturing Complexity: Intricate molds, multiple parts, demanding assembly.
- Limited Production Runs: Creates artificial scarcity, driving up prices on the secondary market.
- Collector’s Value: Certain models become highly sought-after, boosting their value exponentially.
- Labor Costs: The time invested in assembly and painting is significant.
And finally, don’t forget the psychological aspect. It’s not just a model; it’s a symbol of status, a testament to your commitment to the hobby. It’s a representation of your dedication to your army and its aesthetic. You’re paying for more than just plastic; you’re paying for bragging rights.
How old is Hanzo?
Hanzo Shimada’s age is a point of some confusion due to discrepancies between Overwatch and Overwatch 2. In Overwatch 2, his age is officially stated as 40. However, his age in the original Overwatch was 38. This two-year difference likely stems from retcons or adjustments made between game releases. This isn’t uncommon in long-running franchises.
His birthday is November 3rd. This detail, consistent across both games, provides a fun fact for fans to connect with the character and potentially celebrate.
Beyond his age, understanding Hanzo’s background is crucial to appreciating his character arc. His Japanese nationality heavily influences his design, fighting style, and personality. He’s primarily an assassin, but his mercenary work in Overwatch is presented as a temporary phase, connected to his complex relationship with his brother, Genji.
The shift from 38 to 40 might reflect narrative changes or simply an updated in-game profile. Regardless, it’s important to note the source when discussing his age to avoid confusion. Mentioning the game version when discussing specifics is always a good practice for accuracy.
Why no more mcree?
McCree’s gone. Blizzard scrubbed the name after the whole sexual harassment scandal blew up. Seriously, the dude’s name was directly tied to a real-life employee implicated in that whole mess. They weren’t just changing a skin; it was a full-on, scorched-earth PR move to distance themselves. Think of it as a hard reset on a glitched character – they had to completely overwrite the problematic data to fix the game’s reputation. Remember, this wasn’t just about some minor cosmetic change, this went deep. They even had to re-record voice lines and change all related in-game assets. It’s a massive undertaking, a testament to how bad the situation was and how desperate they were to salvage the game’s integrity.
The impact? It was a major shake-up for the lore, obviously, and had a significant effect on competitive play. Players had to readjust to the new name (Cole Cassidy), learn the updated abilities, and adapt to the updated meta. It’s a classic example of a real-world problem severely impacting the gaming world – a reminder that games, like everything else, are made by people, and the people involved can have a seriously negative impact. It’s not just a game; it’s a multi-million dollar franchise, and that has real consequences.
Who was the 25th hero in Overwatch?
Doomfist, the 25th hero added to Overwatch, arrived on July 27th, 2017. Initially released as an Offense hero, he transitioned to the Tank role in Overwatch 2. His unique kit centers around high-mobility, powerful close-range attacks, and disruptive abilities.
Key Abilities: His primary fire, the Rocket Punch, is a devastating close-range attack capable of knocking enemies back, or even across the map with a fully charged punch. The Seismic Slam ground pound stuns and damages enemies in a small radius. His Hand Cannon provides sustained damage at a medium range. Finally, his ultimate ability, Meteor Strike, allows him to rain down from the sky to deal heavy area-of-effect damage.
Gameplay Tips: Doomfist excels at disrupting enemy formations and picking off vulnerable targets. Effective use of his abilities requires precise timing and awareness. Mastering his Rocket Punch trajectory is crucial for both offense and defense. Positioning is key – use his mobility to flank and engage from unexpected angles. His ultimate is best saved for high-value targets or to turn the tide of a team fight. Understanding the ranges of each ability and their cooldowns is critical for maximizing his impact.
Counters: Heroes with strong crowd control abilities, such as Zarya or Brigitte, can effectively shut down Doomfist’s mobility and prevent him from closing the distance. Heroes with high burst damage can also pose a significant threat before he can engage.
Synergies: Doomfist pairs well with heroes who can create space or provide additional support, such as Lucio or Zenyatta. His ability to disrupt enemies makes him a valuable asset to aggressive team compositions.
Did Ashe like Mcree?
The relationship between Ashe and McCree is complex, often misinterpreted by casual viewers. While their current status is well-documented, their initial dynamic is crucial to understanding their partnership. Their shared passion for weaponry wasn’t just a superficial connection; it formed the bedrock of their operational synergy.
Early Stages: Their early interactions highlight a practical, almost utilitarian bond. They weren’t romantically involved initially; their collaboration was driven by mutual respect for skill and a shared outlaw mentality.
Synergistic Gameplay: From a strategic perspective, their partnership was incredibly effective. Ashe’s long-range precision and McCree’s close-quarters combat created a potent, versatile duo. This translates directly to the game’s mechanics; their abilities complement each other exceptionally well in team fights and objective-based game modes.
- Ashe’s Dynamite and McCree’s Flashbang: A coordinated use of these abilities created powerful area denial and crowd control.
- Ashe’s Coach Gun and McCree’s Deadeye: Ashe could knock enemies off balance, setting up McCree’s ultimate ability for devastating AoE damage.
Beyond the Guns: While their shared love of guns cemented their initial partnership, their individual personalities – Ashe’s calculated ruthlessness and McCree’s more impulsive nature – often clashed. This internal conflict, often unseen in surface-level analyses, added another layer of complexity to their dynamic.
Evolution of their Relationship: Over time, their professional relationship undeniably deepened, although the specifics of their emotional connection remain largely open to interpretation. Their shared experiences in the Deadlock Gang and their eventual divergence are integral aspects of their narrative arc.
Why did Ow rename McCree?
The renaming of Jesse McCree in Overwatch wasn’t a simple cosmetic change; it stemmed from a significant internal issue at Blizzard. The character was originally named after Jesse McCree, a Blizzard developer. However, following allegations of inappropriate workplace behavior and subsequent termination, Blizzard felt compelled to rename the character to avoid celebrating an individual whose actions contradicted the company’s values.
This decision highlights several important factors in game development:
- The ethical considerations of naming characters after real-life individuals: While it’s common practice, it introduces significant risk if the person’s reputation later tarnishes. This underscores the importance of thorough background checks and ongoing monitoring, even after initial hiring.
- The impact of public image and brand reputation: Blizzard’s response reflects a calculated attempt to mitigate the negative publicity associated with the original namesake. Maintaining a positive brand identity is crucial for long-term success.
- The challenges of in-game asset renaming: Consider the extensive effort required to change not just the character’s name but all associated in-game materials, voice lines, and marketing assets. This showcases the substantial resources invested in managing such a situation.
Beyond the immediate impact, this event serves as a valuable case study illustrating:
- The importance of fostering a positive and inclusive work environment within game development studios.
- The long-term consequences of tolerating inappropriate workplace behavior.
- The evolving standards of accountability and corporate social responsibility within the gaming industry.
What does ++ mean in 40k?
In Warhammer 40,000, +, ++, and +++ represent save characteristics. A “3+” means a unit has a save roll of 3+ (meaning a roll of 3 or higher is a successful save). This applies to regular armor saves. A “++” denotes an invulnerable save (Invulnerable saves ignore AP – Armor Penetration – allowing a better chance to survive powerful attacks), while “+++” indicates an invulnerable save *and* Feel No Pain (FNP). FNP gives the unit an additional chance to ignore wounds, stacking on top of invulnerable saves.
Think of it like this: a 3+ is your basic armor. A ++ (4++) is like additional, stronger armor that ignores certain damage types. +++ (4+++) is like having that stronger armor *and* a force field that shrugs off some of the hits that get through.
It’s crucial to understand how these interact. If a unit has a 3+ save and a 4++ invulnerable save, you roll the armor save first. If that fails, then you try the invulnerable save. FNP is applied *after* both the regular and invulnerable save rolls have been made. It will give you an additional chance to negate a wound, often represented as something like a 5+ FNP (meaning a roll of 5 or higher prevents the wound). The exact numbers and mechanics depend entirely on the unit’s profile and any special rules or buffs it may have.
This shorthand is super common in online discussions and battle reports. You’ll see it all the time; getting familiar with it will greatly improve your understanding of 40k discussions.
What is the rarest Warhammer model?
The rarest Warhammer model is a hotly debated topic, but excluding prototypes and unreleased miniatures, the frontrunner is arguably the Peter Jackson Hobbit. Only two of these incredibly rare miniatures exist, making them the holy grail for dedicated collectors. This unique model, likely a promotional piece tied to the Lord of the Rings film trilogy, features a significantly different style compared to standard Games Workshop sculpts, adding to its mystique. Its scarcity is legendary within the Warhammer community, frequently sparking discussions and speculation on online forums and collector groups. The precise details surrounding its creation and distribution remain largely unknown, further fueling the allure and mystery surrounding this elusive treasure.
Finding information about this miniature is extremely difficult, with images surfacing only rarely. This lack of readily available information contributes significantly to the model’s perceived rarity. Collectors often share stories and rumors, yet concrete details on the hobbits’ history are scarce. Therefore, while definitively proving it as *the* rarest is impossible without exhaustive research of every ever-produced Games Workshop model, the Peter Jackson Hobbit is a strong contender, boasting a level of obscurity that surpasses even many limited edition releases.
Did Doomfist lose his arm?
But here’s the crazy part: He didn’t let it slow him down. This dude’s a natural leader, a born fighter. After the Crisis, he joined Talon – seriously shady organization, if you’re not familiar. Think of them as the ultimate bad guys.
He climbed the ranks, showing incredible skill and ruthlessness. The climb wasn’t just about skill; it was about ambition and a ruthless drive to power. And the payoff? He straight-up killed the previous Doomfist. Brutal, right? Took the gauntlet, the title, the whole shebang.
Here’s what’s interesting about his prosthetic arm:
- It’s not just a replacement; it’s a weaponized masterpiece. Think cybernetic enhancements on steroids.
- The gauntlet itself is a ridiculously powerful piece of tech, packing a serious punch. We’re talking seismic slams, rocket-powered punches, the whole nine yards.
- It’s intricately designed, allowing for incredible precision and power.
Key takeaways from Doomfist’s backstory:
- Resilience: Losing an arm didn’t stop him. This is a lesson in overcoming adversity.
- Ambition: His climb through Talon shows his unstoppable drive for power.
- Ruthlessness: He’s not afraid to get his hands dirty – literally.
So yeah, he lost his arm, but gained a legendary weapon and a terrifying reputation in the process.