Guides

Which class is best in Diablo 3?

There is no permanently best class in Diablo 3. The strongest class at the top of the Greater Rift leaderboards changes from season to season as Blizzard adjusts set bonuses and adds seasonal themes. For most players, the best class is the one whose playstyle they enjoy; for beginners, Barbarian, Crusader and Necromancer are the most forgiving.

The seven classes

  • Barbarian: a tough melee fighter who leaps and whirlwinds into packs. Simple and durable.
  • Crusader: a heavily armored holy knight with a shield, strong defense and steady damage.
  • Demon Hunter: a fast ranged class with crossbows and traps. High damage but fragile.
  • Monk: a quick martial artist with combos, mobility and strong support options.
  • Necromancer: commands skeletons and uses corpses and blood magic. Minion builds are very forgiving. Requires the Rise of the Necromancer pack or an edition that includes it.
  • Witch Doctor: uses pets, poison and curses; strong in both solo and support roles.
  • Wizard: a ranged spellcaster with huge area damage but low defense.

How to choose

  • Want to survive mistakes? Barbarian, Crusader or a minion Necromancer.
  • Like fast ranged play? Demon Hunter or Wizard.
  • Playing in a group? Monk, Barbarian and Witch Doctor can fill support roles.
  • Chasing leaderboards? Follow the current season's patch notes and community build rankings.

FAQ

What is the best class for beginners?

Barbarian or Crusader, because they are tough and easy to understand. Necromancer with skeleton minions is another easy choice.

What is the difference between Normal and Hard?

Higher difficulties give monsters more health and damage in return for more experience and better loot. Above Hard come Expert, Master and the Torment levels, which unlock as you level.

Ultimate Evil Edition or Eternal Collection?

The Ultimate Evil Edition includes the base game and the Reaper of Souls expansion. The Eternal Collection adds the Rise of the Necromancer pack.

Is Diablo 3 too easy?

The story is easy on lower difficulties by design. The challenge is in high Torment levels and Greater Rifts at endgame.